More Projects




Genre: Stealth, Horror
Engine: Unity
Duration: December 2022 - May 2023
Level Design Responsibilities
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Designed and whiteboxed all variations of the level
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Collaborated closely with the artist to create the environment
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Placed various notes to guide the player around level




Lonely at the Bottom
Genre: 2D, Platformer
Engine: Unity
Duration: February 2023 - May 2023
Level and Game Design Responsibilities
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Created main one-page GDD of the project
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Prototyped all mechanics of the game in C#
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Created a prototype level




Project Airport
Genre: stealth, horror
Engine: Unreal Engine 5.6.1
Duration: September 2025 - Present
Level and Game Design Responsibilities
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whiteboxed various segments of the level
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Created GDD for the project
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Collaborated closely with other disciplines
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Prototyped a core minigame using Blueprints




Reality's Edge
Genre: platformer, atmospheric
Engine: Unreal Engine 5.6.1
Duration: January 2026 - Present
Level and Game Design Responsibilities
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whiteboxed various segments of the level
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Produced polished levels
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Created GDD for the project
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Collaborated closely with other disciplines




CD Party
Genre: Party, 4 Player, Online, Local
Engine: Unreal Engine 5.6.1
Duration: April 2026 - Present
Level and Game Design Responsibilities
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Whiteboxed multiple boards and minigames
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Added polished art to boards and minigames
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Created GDD for the project
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pitched numerous boards and minigames
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Collaborated closely with other disciplines
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Prototyped minigames using Blueprints




Portal 2 Mod
Genre: Puzzler, Platformer
Engine: Hammer
Duration: March 2024 - May 2024
Roles and Responsibilities
Level Design
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Full level development process
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Adapting level to playtest feedback
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Concepted and created 2 unique puzzles
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Learnt a new engine and design tools for the project




Lego Star Wars TCS Mod
Genre: Couch Co-op, Platformer
Engine: Brickbench 0.3.4.1
Duration: September 2024 - December 2024
Roles and Responsibilities
Level Design
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Created a GGD for the project
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Adapted a TV show episode into co-op game format
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Learnt a new engine and design tools for the project




Beat Saber Mods
Genre: Couch Co-op, Platformer
Engine: Mediocre Map Assistant 2
Duration: September 2021 - present
Roles and Responsibilities
Level Design
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Place objects along elements of music (vocals and beats)
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Ensure that movement was possible for the user to perform
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Frequent playtests to ensure that the level quality was high
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Learnt a new engine and design tools for the project

