
I'm Harley Kitson, a First Class Game Design Graduate with a burning passion for Level Design!

My Skills
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5 years of solo and team experience
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Level Design
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Narrative Design
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Design Documentation
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Concepting
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Ideation
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Collaboration
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Engine Adaptability
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Agile Project Management
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Taskboards
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Version Control (Github)
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Communication
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Learning new Software
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Understanding of disciplinary pipelines
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C# Programming
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Unreal Engine Blueprints
Projects


Entire whiteboxed map for Level 1


Co-Operation
Genre: Couch Co-Op, Slapstick
Engine: Unreal 5.6.1
Duration: September 2024 - January 2026
Level Design Responsibilities
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Full design iteration process for half of the levels
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Collaborated design on other levels
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Collaborated closely with other disciplines
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Created multiple GDDs




Genre: Puzzle, Isometric, Casual, Horror
Engine: Unreal Engine 5.1.1
Duration: September 2023 - May 2024
Level and Game Design Responsibilities
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Designed and whiteboxed variations of the level
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Concepted and created all puzzles
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Concepted puzzle mechanics
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Created GDD for the project
Circadia




Construction
genre: Comedy, Troll, Platformer
Engine: Unreal Engine
Duration: 20-31 May 2026
Make Us Laugh Troll Game Competition 2026 Submission
Level Design Responsibilities:
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Created level design layouts for 3 levels
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strong Narrative integrated level design
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Created many level sequences




genre: Adventure, Horror, Point & Click
Engine: Unity
Duration: January 2023 - May 2023
Level Design Responsibilities:
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Created level design via Fungus plugin flowchart
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Implemented Narrative into level design
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resource management and exploration fuision gameplay