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I'm Harley Kitson, a First Class Game Design Graduate with a burning passion for Level Design!​​
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My Skills

  • 5 years of solo and team experience

  • Level Design

  • Narrative Design

  • Design Documentation

  • Concepting

  • Ideation

  • Collaboration​

  • Engine Adaptability

  • Agile Project Management

  • Taskboards

  • Version Control (Github)

  • Communication

  • Learning new Software

  • Understanding of disciplinary pipelines​

  • C# Programming

  • Unreal Engine Blueprints

Projects

Co-Operation

Genre: Couch Co-Op, Slapstick

Engine: Unreal 5.6.1

Duration: September 2024 - January 2026

Level Design Responsibilities

  • Full design iteration process for half of the levels

  • Collaborated design on other levels

  • Collaborated closely with other disciplines

  • Created multiple GDDs

Genre: Puzzle, Isometric, Casual, Horror

Engine: Unreal Engine 5.1.1

Duration: September 2023 - May 2024

Level and Game Design Responsibilities

  • Designed and whiteboxed variations of the level

  • Concepted and created all puzzles

  • Concepted puzzle mechanics

  • Created GDD for the project

Circadia

Level Under

Construction

genre: Comedy, Troll, Platformer

Engine: Unreal Engine

Duration: 20-31 May 2026

Make Us Laugh Troll Game Competition 2026 Submission

Level Design Responsibilities:

  • Created level design layouts for 3 levels

  • strong Narrative integrated  level design

  • Created many level sequences

genre: Adventure, Horror, Point & Click

Engine: Unity

Duration: January 2023 - May 2023

Level Design Responsibilities:

  • Created level design via Fungus plugin flowchart

  • Implemented Narrative into level design

  • resource management and exploration fuision gameplay

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